Schedule

Regular Season
(2020 - Spring)

Fashion Curriculum Icon Fashion & Design

Sprint 1

Fashion Story

Learn about the scope and procedures of the Youth Coding League and CS First, and create a fashion story in Scratch.

Topics introduced:

  • CS First and Scratch
Fashion Curriculum Icon Fashion & Design

Sprint 2

Fashion Walk

Create a fashion show using loops and motion blocks.

Topics introduced:

  • Loops
Fashion Curriculum Icon Fashion & Design

Sprint 3

Ultimate Stylist

Make a program that allows users to select a set of fashion accessories to place on an image.

Topics introduced:

  • Events
Fashion Curriculum Icon Fashion & Design

Sprint 4

Fashion Innovation

Choose a fashion model, imagine a technology innovation as part of the model’s outfit and create a program that describes the innovation to the user as they click on the outfit.

Topics introduced:

  • Conditionals
Fashion Curriculum Icon Fashion & Design

Sprint 5

Fashion Poll

Create an interactive project in which users can vote on their favorite sprite.

Topics introduced:

  • Variables
Fashion Curriculum Icon Fashion & Design

Sprint 6

Window Shopper

Build a window display that changes when a user interacts with it.

Topics introduced:

  • Objects or Clones
Fashion Curriculum Icon Fashion & Design

Sprint 7

Pattern Maker

Design your own pattern while you learn how procedures are used in computer science.

Topics introduced:

  • Procedures
Fashion Curriculum Icon Fashion & Design

Sprint 8

Fashion Awards

Build a project that reflects on what you learned and accomplished in the Youth Coding League this semester.

Topics introduced:

  • Broadcast
Fashion Curriculum Icon Fashion & Design

Playoffs

April 24-28

Teams compete within each school to advance to the YCL Championship.

Fashion Curriculum Icon Fashion & Design

Championship

May 1-4

Schools compete against each other for prizes and bragging rights.